The Fire Cape is one of the most sought-after items in OSRS, earned by defeating TzTok-Jad in the Fight Caves. It’s second only to the Infernal Cape in Melee performance and a significant achievement for any player.
🔥 Fight Caves Overview
The Fight Caves is a solo PvM challenge featuring 63 progressively harder waves. You’ll face monsters with different combat styles, culminating in a final fight against TzTok-Jad. One mistake can mean starting over—be prepared!
🛡️ Recommended Stats and Equipment
Recommended Stats:
- 43 Prayer: For all protection prayers.
- 75+ Ranged: Enables use of Toxic Blowpipe or Crossbows.
- 70+ Defence: Increases survivability.
Basic Gear Setup:
- Weapon: Toxic Blowpipe (best) or Rune/Dragon Crossbow.
- Armor: Karil’s Armor or Black D’Hide.
- Prayer Items: Ava’s Device, Dragonbone Necklace, Barrows Gloves.
- Helm: Helm of Neitiznot or Armadyl Helmet.
- Boots: Blessed D’Hide Boots or Pegasian Boots.
Inventory Suggestions:
- Saradomin Brews + Super Restores (3:1 ratio)
- Ranging Potions
- Rune Pouch with Blood or Ice Barrage (optional)
Note: Dwarf Multicannon cannot be used in Fight Caves.
👹 Fight Caves Monsters
Monster | Combat Level | Combat Style | Description |
---|---|---|---|
Tz-Kih | 22 | Melee | Drains Prayer—avoid close combat. |
Tz-Kek | 45 | Melee | Deals recoil damage when hit with Melee. |
Tok-Xil | 90 | Ranged & Melee | Use Protect from Range. |
Yt-MejKot | 180 | Melee | Heals self and others—take out quickly. |
Ket-Zek | 360 | Magic & Melee | Use Protect from Magic. |
TzTok-Jad | 702 | Magic, Ranged, Melee | Final boss—requires prayer flicking. |
YT-HurKot | 108 | Melee | Healers—attack to stop Jad’s healing. |
🧭 Fight Caves Walkthrough
Priority Targets:
- Tz-Kih (Prayer Drain)
- Tok-Xil (High Ranged Damage)
- Ket-Zek (Magic Damage)
- Yt-MejKot (Healing)
- Tz-Kek (Recoil)
Critical Waves:
- Wave 7: First Tok-Xil — Use Protect from Ranged.
- Wave 15: First Yt-MejKot — Keep distance and kill ranged threats.
- Wave 31: First Ket-Zek — Protect from Magic.
- Wave 62: Two Ket-Zeks — TzTok-Jad spawns after this.
- Wave 63: Final Wave — Jad + Healers.
Safe Spots:
Use Italy Rock and Long Rock to kite melee enemies and isolate ranged/magic ones. You can also trap Jad temporarily to control the healer phase.
⚔️ Killing TzTok-Jad
- Ranged Attack: Stomp animation → Use Protect from Ranged.
- Magic Attack: Roaring animation → Use Protect from Magic.
- At 50% HP: Healers spawn. Attack them once to grab aggro and prevent healing. Maintain prayer switches!
🎁 Rewards
- 8,032 Tokkul
- Fire Cape with stats:
- +1 to all attack styles
- +11 to all defense styles
- +4 Strength
- +2 Prayer
- Chance at TzRek-Jad Pet (1/200 drop)
- Required to enter Inferno (must sacrifice Fire Cape)
That’s your ultimate guide to earning the Fire Cape in OSRS. Have you tackled the Fight Caves yet? Let us know your strategy or story!