- This week, our App Army readers donned their detective caps in Unforeseen Incidents
- It pretty much received praise across the board
- The art style in particular impressed
Unforeseen Incidents is a point-and-click adventure that sees you investigating a conspiracy in a place called Yelltown. It impressed Iwan when he recently reviewed it, so we thought we’d get a few more opinions. That meant handing the game over to our App Army, a group known for their love of the genre.
Here’s what they said:
Massimo Saraconi
This is a very good point-and-click adventure about a virus that’s spreading in a rural town and a main character who finds himself entangled in a strange mystery. I have to say that the thing that struck me the most was the art style, very polished and stylized, character movements were fine and all the speeches were hilarious, in the vein of the best adventures we have known all these years. A really good work.
Jc Ga
Technically there is nothing to complain about: graphic art has a lot of personality like a quality comic hand drawing, the music is immersive, and the dialogue is rather well written. I also noticed a translation of the subtitles into French, which is not free from a few mistakes, but is still welcome.
It is not always easy to make items interact with each other. But the thing I regret the most is that despite the rather interesting main plot the character sometimes goes back and forth to solve very banal problems that do not serve the narrative and make the environment sound false. For example, while it seems quite urgent to save people from a serious threat, does it really make sense that the character, while in the middle of a natural park, goes back to the top of a mountain to look for some wood to make a fire? In his place, I think I would have avoided this effort.
Overall, although I would have appreciated a more dynamic story, and although I find that several puzzles seem artificial and have already been seen too often in the point-and-click genre, this game really has a lot of graphical class!
Bruno Ramalho
First things first. Love the intro menu to the game. You can spend a few minutes there, enjoying the scenery, the rain, and the soundtrack. From this, you can see right away that you’re going to have fun with a game. And from there you can immediately see that the comic book graphics are top-notch, really nice drawings there. And the voice acting is quite good. In this game, at first, there’s this feeling that we’re at a post-apocalyptic age or something, but no, it’s all quite recent.
Some kind of very fast and dangerous virus is infecting the people around you, and it’s up to us, just a lowkey handyman, to solve the mystery of where this virus is coming from and perhaps take care of it. All the mechanics we are used to seeing in a point-and-click game are here (kudos to the multi-tool, which expands and has more extra tools to be used on different things and tasks). I caught a glimpse of a wink or two to some Lucas Arts classics, which is always nice. All in all, a pretty straightforward point-and-click adventure, with some nice puzzles to solve, and a lot of talk to be done.
Only one complaint really, I keep going to the top bar to make it appear and click on the magnifying glass so I can see where all the hotspots are. That magnifying glass could be visible all the time, or a two-finger touch to make the hotspots visible perhaps. I’m currently halfway through the game, and it’s partially my fault, as I tend to explore every line of conversation there is to be had. If you’re into point-and-click adventures, this one should be on your list.
Mark Abukoff
This is a cute point-and-click adventure involving the spread of a dangerous virus and an affable main character trying to save the day. The art style is appealing, as are the characters. As mentioned by others, I found some of the tasks seemed unlikely to advance the story. And I only discovered the hot spot revealer by accident. That could have been done better very easily, but it is also a minor thing. The devs obviously have a sense of humour, and that makes the game experience a winner, especially for fans of the genre. It doesn’t bring a lot that’s new, but it’s still done well and with a sense of fun. Recommended.
Oksana RyanThis game had everything going for it at first glance. I liked the look of the hand-drawn classic graphics, the always popular point-and-click (with me at least) accompanied by multiple-choice questioning, and the general storyline was intriguing but when I started to play it I found it fell short of expectations.
There seemed a lot of unnecessary banter and useless to-ing and fro-ing that detracted from the urgency of finding a cure for a highly infectious virus, which seemed as if it was done as filler to create a longer game. I also found the characters’ voices were a little strange at times and did little to enhance my experience. It’s not an altogether bad game but with some tweaks, it could be a whole lot better.
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