Abilities in Volleyball Ascended provide a special strategic element to each match, with the power to turn the tide of battle. Whether it’s teleporting a set or boosting your team’s speed, controlling these Abilities can make a good player unstoppable.
🏐 Volleyball Ascended Abilities Tier List
All Abilities ranked from best to worst, based on performance, usability, and value in competitive play.
Tier | Ability | Rarity | Description | Notes |
---|---|---|---|---|
S | Teleport Set | Legend | Next set within 8 seconds teleports to nearest teammate (35-stud radius). If no one is nearby, the set fires straight up. | Master of all game styles. Ideal for synchronized plays. |
S | Team Synergy | Rare | Grants temporary speed increase to all teammates for 5 seconds. | Brilliant on both defense and offense. Counters even Rival powers. |
S | Super Spike | Rival | Massively increases power of next spike within 8 seconds. | Essential for aggressive players. |
A | Directional Dump Set | Competitor | Toss your character in your next set and the ball will dump in that direction. | Great for surprise plays. |
A | Spike Seer | Epic | Passively indicates spike landing spots for both teams. | Excellent for control and positioning practice. |
A | Shadow Step | Epic | Become invisible to opponents for 0.6 seconds. | Stealth spike potential. |
A | Curve Spike | Uncommon | Future spike within 8 seconds curves to the side. | Versatile and easy to use. |
B | Invisible Spike | Rare | Your next spike goes invisible for a short time. | Too situational against skilled defenders. |
B | Waypoint | Rival | Mark a spot, return to it after 10 seconds. | Not worth its rarity. Very situational. |
B | Mirage Set | Rare | Deploys a mirage ball to fake opponents during next set. | Interesting, but underwhelming in high play. |
C | Block Boost | Common | Boosts block zone by 30% for 0.75 seconds. | Too basic and situational to rely on. |
⭐ Best Starting Abilities
If you’re new or just building your first kit, prioritize these:
- Super Spike – Massive offensive power.
- Spike Seer – Great for improving game awareness and anticipation.
These are easy to learn and extremely effective in competitive matches.
🎯 How to Unlock Abilities
Unlocking good abilities is straightforward:
- Go to the Shop (click the shopping cart icon).
- Open the Abilities tab.
- Purchase an Abilities Pack.
Each pack costs 3,980 Yen, which you can earn by playing games or redeeming codes. The abilities are randomly drawn, and rarer ones have lower drop rates. Be prepared to reroll to target specific skills.
Abilities aren’t just flair—they’re the heart of high-level gameplay. Learning their strengths and counters will give you the edge you need to dominate the court.
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